To start at the beginning, MN Mayhem began back   2002 when a
few high school friends began playing paintball in their
backyards.  Their interest in the sport soon grew to a healthy
addiction.  Through a referral from a high school friend, they
heard about a local field hosting a game consisting of over 400
players.  Intrigued and very curious about the magnitude of this
game, as their previous ‘big’ paintball games were 20 friends in a
backyard.  Needless to say, after experiencing their first giant
game held at Splat Tag they were hooked.  There is no way they
were willing to settle for backyard ballin’ anymore.
Those first guys were so impressed at organized paintball that
they attempted to make as many of the open games they could.  
Playing the “End of the Month” games at Splat Tag and seeing
the other teams playing were a huge influence.  Watching Identity
Crisis, MN Militia, Wild Bunch and Farmland were a huge
influence on those first few.  After a couple seasons of playing
out there and getting more serious about the sport, they decided
it was time to form an actual team.   
Those first five members became MN Mayhem at the end of 2004
(after a brief episode of playing under the name ‘Boondock
Saints’).  A few of the members met Darrin – owner of Splat Tag
Inc. at a paintball convention, explained they were a newly
formed scenario team that regularly plays at his field.  Soon
thereafter, Splat Tag Inc. picked up MN Mayhem as a sponsored
team.  At the beginning of 2005, MN Mayhem had three sponsors:
Splat Tag, Northside Sports and Tomala Enterprises.   
From the first few games they played together, they knew we were different from other teams.  Their
subtle blend of tactics and brute force combine to create one of the more efficient strategies in
woodsball and scenarioball today.  Over the course of the past four years of play at Splat Tag in
Hudson, WI, they have made a name for themselves through their deterministic, intense and
audacious “ram it down your throat” style of play.  The self-sacrificing approach of the team has also
contributed to the teams’ reputation in a positive way as well.  They are not afraid to take a little paint
in an attempt to break a stalemate or make progress.  They believe in the motto “If we don’t get you
first time, you’d better believe we’re coming back for you again.”   
MN Mayhem has attended every end of the month game and the annual giant games that are held at Splat Tag Inc. since 2005.  MN
Mayhem also has devoted its free time to helping local fields open up for the season, setting up fields, prepare for big events, ref,
recruit new players and any other service requested.      
The playing style of Mn Mayhem
The members of MN Mayhem are dedicated to continual personal improvement, development of a respectable team and the growth of
the sport itself.  They began as a group of friends who became a family.  Nothing will stop them from becoming one of the most
valued scenario teams in the Midwest region.
2009

This was a big year for our team we played a few more events this year than usual and have been playing more as a team than
ever before. We introduced our new jerseys to everyone at the beginning of the year. We also added two new members to the
team, Devin Petersen, and Joe Adraiens.
Devin has been coming out with us and playing on and off again for the past two years. It’s amazing to see how much he has
progressed as a player from then to now. Devin has become an amazing player in just a short time. Joe was re introduced to the
sport by Scott and Brandon. Joe’s background in the sport is from the Spyder/Tippman era when 12bps was the fastest a gun
was able to shoot. Joe is a perfect accommodation to the team. Joe has brought a new light to the team with his attitude on and
off the field. He is an enjoyable person to be around and makes paintball itself more fun to be apart of with his presence.
The few games that our worth mentioning are the ones that were new to the team this year. We attended the Hunt For The Cure,
which was put together by Wild Bunch and played out at Splat Tag. Wild Bunch were able to raise $30,000 dollars for the
Huntington Disease Society of America.WildBunch have been hosting this game for a number of years. We were finally able to go
to the game after hearing about all the hype about how fantastic this game is. The game was able to live up to the hype and we will
be returning to play every year that it is hosted.  It is always a good time when over four hundred players show up to play a game
of paintball. MN Mayhem was proud to be a part of a game that helps out people in need.  
The other memorable game was played at a field MN Mayhem has never played at until this year. MNProPaintball, located in
Lakeville Minnesota, hosted their first annual Challenge for Children’s charity game. That was organized by the DeadSquad
scenario team. DeadSquad and MNPro were able to raise over $12,000 dollars for children’s hospitals and clinics. MN Mayhem
was awarded the Most Valuable Team award (MVT) from their general of the event Tim(AKA) leader of the Pelican Brigade
PaintBall Club. Though the game itself was fun, we as a team ran into a lot of problems that we hope are not there next year. It
being that it was the first event held like that at the field ran smoother than any game in recent memory but improvements in the
field layout should be implemented for next year’s battle.  
Updates
(Latest update 4-19-2010)
Our biggest change for the year was without a doubt was our switch
from the long time use of Flurry Industries tactical vests to our Animal
Paintball jerseys. We felt with this change it described us more as a team.
Playing the way we do on the field being camouflaged really didn’t seem
important. We play so aggressively that it really doesn’t matter if you can
or can’t see us. Though with the notoriety that we believe we got with it,
along with that came the bad attention that we received for wearing such
bright colors in a woodsball setting.  We are a woodsball/scenario team.
We respect the speedball realm of paintball, but that isn’t for us. People
need to remember that we play paintball not war. War you die, paintball is
a game of fun. People in the woods tend to forget that it is a game with its
own unique things about it. Equipment designed just for it not converted
or replicated from something that is supposed to actually end lives. War
is different than paintball.
~ Brandon
In 2008,

This year was a difficult time for the team. We did a lot of restructuring within the team finding out new things about everyone.
Finding out that we will be unable to grow and get better with only the effort of just a few members. Our plan of action is to get past
this and come back in 2009 to play paintball like we were in 2005, as a team. “Heart is what wins games” and we are going to live by
that next year.
~ Brandon
2007,

MN Mayhem grew dramatically.  We added three new members, Shawn Bennett who was inducted at the beginning of the season,
and his brother Rob, who will be receiving his Mayhem patch at the beginning of the 2008 season. Addition to those two we were
fortunate enough to have Steven Krouse join us on our mishaps. Steve joined up 3/4 through the season and we are expecting
him to return next year as well. Highlights of the year are too many to list, Shawn and Brandon were terminators at the summer and
fall Giant Big Games at Splat Tag. According to Drew from Warfare, we were the only team to actually put up a really good fight
against the Tippman and Evil towers at Giant Game 12. Nick rallied seven tank kills in less than an hour at Giant Game 12, to make
that better Nick had probably the best picture ever taken of a woodsball player at that game. Scott, Brandon, David and Steven
were all chased by the Nemesis for about 40 minutes in Giant Game 13, which made for the quickest paintball playing and the best
hiding game those four have ever played.
~ Brandon
About Us
2010
We started this year with an updated version of our jerseys. We decided as a team that having another option other than red out in
the woods is a necessity but mainly the reason we chose to go to black was from all the hub blub that we received last year.

-Brandon

The team’s turn out was not that impressive. Rob, Devin and
Brandon were the only members to attend what might be the
last HFTC game that Wild Bunch Hosts. Wild Bunch was able
to raise over $15,000 dollars and MN Mayhem is extremely
proud to have been apart of this game.  Hopefully Wild Bunch
decides to continue the Hunt Scenario game.

Special thanks to Ken, Mark, Burt, and Carson of the WB of
making sure my teammates and I had a good time that day.

-Brandon
The scenario was based upon attacking and defending. Our
team usually can’t stand these types of games. They are
slow paced and having to wait to get kills is not our style.
Dead Squad to me reinvented attack and defend games. Not
once did I become bored with this game.  The players walk-
on and organized teams all played outstanding paintball.
Walk-on players were so good that they in fact took home
the M.V.T. award and were able to sign their name on the
banner. MNPro is keeping the banners at their proshop. I
personally thought they deserved the chance to do that. I
think extremely highly of the two generals (Joel of Woodland
Security, and Chunk of Wild Bunch) for giving the M.V.T. to
the walk-ons, they deserved it more than any organized team
that played that day.

-Brandon

*I.P.S.  Imaginary Paintball Shot- Seek our facebook profile to
find out more
Hunt for the Cure Charity Game- hosted by Wild Bunch Paintball Team
Challenge for Children’s Charity Game- Hosted by Dead Squad
They were able to raise $4,000 dollars more than in 2009 which brought the total up to somewhere in the $16,000 range.The
improvements made from last years game to this years game were many. No more bottle necks, no more death paintballs, no more
I.P.S.* kills, the reffing staff was improved.
field and were knocking on their team's reinsertion. The rain was starting to wear on our guys so we decided to make the next outing
our last.  We went into the woods this time and had big plans to head to the enemies main base and say hi to their general. After a 20
minute run through the woods we were able to do exactly that! To our dismay Woodland Security had already done this two hours
before we got there. A ref said since that happen we were awarded no points for killing everyone at the base. We are were extremely
upset and head over to their second reinsertion which is located on the DDay field. Since we were on their “six” we took over the
entire open field in a matter of minutes. So quickly in fact there was some confusion that we were on the other team and our team
starting shooting at us.  That was probably the most fun we have had as a team at a Giant Game in a long time and it was a fantastic
way to end the day.

We were later told that the call the ref made at the other teams base was wrong. We earned the GLC 20,000 points for taking over there
base and getting their general.

If you have any interest in attending Splat Tag’s annual summer Giant Game check this link out! http://www.giantgame.com/
Wounded Warrior Charity Game-

We weren’t able to get a lot of team involvement with this event. Our sponsor Splat Tag hosted their first
charity event, which all proceeds went towards the Wounded Warriors Foundation. Wild Bunch (Splat
Tag’s most notable sponsored team) refereed the entire event. Brandon was the only member of Mayhem
able to participate. Though he didn’t play he was able to photograph/ref the entire day. Splat Tag was able
to raise around $3,000 dollars which is not to shabby at all for it being the first game. Here is a link of the
photos Brandon took at the event.
Because our play styles differ so much we hardly saw each
others team on the field. Even though we weren’t able to
play next to each other, it was extremely comforting to know
they were on our side, and us knowing that they were
getting their job done out on the field.  We started off the day
with our traditional attack of the two towers in the large field
area.  We were able to get the East tower easily and were
about to make an attack on the West tower but were
stopped with the insertion of the enemies tank halfway in
the field. There was some mix up with their command and
their tank inserted into the field where it wasn’t supposed to.
It decimated our flank and halted our advance completely.
We spent the remainder of the first half of the game battling
for control over the entire field. It seemed like when ever we
left the field to repod and get air that all the ground we were
able to take over was lost. It’s an extremely frustrating thing
to witness.  
Second half went smoothly, well besides all the rain!!! We
set out to take over the field and get a jump start on it. We
made huge progress but at total sacrifice of all of our
supplies. We had taken control of almost all of the DDay
Giant Game 18-
Another memorable Giant Game for the record books. Around 680 paintball lovers attended the event. This year was an exceptionally
different game. Our team, for the first time in more than half a decade, was allowed to play alongside Wild Bunch on the Great Lakes
Crusaders.
Wounded Warrior Charity Paintball Big Game
Brandon Petersons Pictures